AI Tools and Chatbots in Education
81WIP: A Virtual Teaching Assistant to Engage in Effective Pedagogical Methods — Jonathan Steffens
82WIP: AI-Powered Knowledge Graph System for Personalized
SQL Learning and Adaptive Feedback in Database Systems
Education — Dylan Dunham
83WIP: Autoethnography Assistant: An AI interview tool to support qualitative inquiry. — Dr. Leo C. Ureel II
89WIP: Low Effort, High Grades? Benchmarking LLMs on Various Engineering Assignments — Yuxuan Chen
95Work in Progress: Beyond Words – A Multimodal AI Coaching Tool to Enhance Communication Skill Development in Engineering Education — Guang Yang
96Work in Progress: From Textbooks to Interactive Visualization – 3D STEMulate: An AI-Powered Platform for STEM Education — Dr. Hamid S Timorabadi P.Eng.
97Work in Progress: GUIDE—An AI-Powered Co-Pilot for Student Academic Pathways in Engineering — Zhuo Zhang
Generative AI in CS and Engineering Coursework
79Effective Use of Generative AI for Reducing Knowledge Gap — Se Jeong Yang
84WIP: Diagnosing CS1 Misconceptions with LLMs: A Pilot Study on Alignment, Variability, and Prompt Sensitivity — Kamalamalini Nagasundaram
86WIP: From Proofs to Programs - Integrating GenAI and Interactive Applets in Graduate Control Theory Course — Ivan Abraham
101Work-in-Progress: Investigating Novice End-User Programmers’ Problem-Solving Through Student–GenAI Interaction Patterns — Mrs. Fadhla Binti Junus
102[Work-in-Progress] The Impacts of Students’ GenAI Interactions on Their Social and Psychological Dynamics: Preliminary Findings from a Systematic Review in Engineering and Computing Education — Dr. Eunsil Lee
Computational Thinking and K-12 Computing
91WIP: SnapBots: Fostering Collaborative and Accessible Computational Thinking Education for Elementary and Middle School Students by Programming with Pencil and Paper — Duncan Johnson
92WIP: The Influence of Block and Text Coding Interventions on Computational Thinking in Undergraduate Computer Science Students — Dr. Daniel W. Burleson
100Work-In-Progress: Designing Curricular Materials to Support Teacher Learning for Interdisciplinary Computer Science Education — Shannon Gooden Davidson
Embedded Systems and Robotics Education
88WIP: Leveraging Embedded Systems and Edge Intelligence to Enhance High-schoolers’ Conceptual Change about AI — Woorin Hwang
90WIP: Sim-to-Real Quadruped Robotics with Scaffolded Lab Modules for Motion, Perception, and Multi-Robot Coordination — Chinmay Dhanraj Nehate
Course Design, Pedagogy, and Hands-On Learning
78Annotators Increased Research Career Interest After Participating in Human Labeling Tasks for AI/ML Research — Teresa Angelie Myrthil
80WiP : Comparing Programming Interest/Perceptions with Cornerstone Project Modifications — Dr. James E. Lewis
85WIP: From Curiosity to Impact - A Pedagogical Framework for Research-Based Learning in Computer Science — Raghavi Sakpal
87WIP: Insights From Improving Student Outcomes in a Small Class Using Oral Exams and Other Student Engagement Techniques — Matthew Fendt
94Work In Progress - Empowering Undergraduates with Virtual Labs: Interactive Learning of Core Engineering Principles using Ansys Discovery — Dr. Kaitlin Tyler
98Work in Progress: Identifying and Sharpening Student’s Conceptions of Induction in a Coursework Context — Nirvaan Khera
Assessment and Cognitive Engagement
93WIP: Tracking Cognitive Engagement via Micro-Facial Expressions during Engineering Problem-Solving — Talha Naqash
99Work-In-Progress: A Scoping Review of Factors Influencing the Success of Digital Games in Engineering Education — Tristan Letizia
103Work‐in‐Progress: An Investigation into the Benefits of Tagged Assessment Scores — Prof. Robert M Nickel